Wednesday, April 25, 2007
One Red Paperclip
I'm not sure how many of you are aware of this, but I just came across this site. It chronicles the story of Kyle, a guy who started with a red paper clip and traded it up to a house. He spawned some pretty amazing media attention too.
Saturday, April 21, 2007
the purple orange
So I have FINALLY finished my website.
I appreciate any feedback on improvement.
This was a really good class! I really liked it. And I learned a lot
Thank you everyone! :)
Labels:
orange,
purple,
restaurant,
the purple orange,
vegetarian
Friday, April 20, 2007
Postsecret
Wow, we have come thru 14 weeks. Boy, didnt that go fast. Anyways, i guess this is going to be my last post. And before i say bye, wanted to share a website that might get you addicted. Its fun... its about people sending in their secrets... PostSecret. So if you have secrets, i ll see you there.
Have a great summer guys, and all those graduating this year... wish u good luck in ur careers. God bless us all... And Martha, it was a pleasure and fun being in your class. Lotsa good memories. Take care and God Bless.
Mazhar Mohad
Have a great summer guys, and all those graduating this year... wish u good luck in ur careers. God bless us all... And Martha, it was a pleasure and fun being in your class. Lotsa good memories. Take care and God Bless.
Mazhar Mohad
Thursday, April 19, 2007
The most obsolete site in this class!
And why is that you may ask? Well, simple. That's the name.
Obsolete Media has two sites to it: the corporate site with information on the company, and the entertainment site for seeing just what Obsolete has to offer.
For information regarding the company itself, check out the About section in the corporate site.
For those not aware, this is being done as functioning part of my thesis work. Anyway, check it out!
Obsolete Media has two sites to it: the corporate site with information on the company, and the entertainment site for seeing just what Obsolete has to offer.
For information regarding the company itself, check out the About section in the corporate site.
For those not aware, this is being done as functioning part of my thesis work. Anyway, check it out!
Final Project Adhocracy Website - Mikhail
SomeWears
This was my first site, mostly completed.
www.somewears.net
Then I had the idea of pushing it further,
so now I have this, but just a mock up.
www.somewear.net
Ed
www.somewears.net
Then I had the idea of pushing it further,
so now I have this, but just a mock up.
www.somewear.net
Ed
Wednesday, April 18, 2007
My Site
This is my website.
As I was instructed, I kept all the flash animation out of it. Still looks pretty spiffy. I'll revise it a couple of times, then post it as my main site.
It took me a really long time to get that uploaded.
As I was instructed, I kept all the flash animation out of it. Still looks pretty spiffy. I'll revise it a couple of times, then post it as my main site.
It took me a really long time to get that uploaded.
Trans Information Kiosk - IIS
As part of my thesis project, designing and conceptualizing an information kiosk interface and structure at primary bus stops for Dubai. Built with a self playing screen and a touch screen, the kiosk is intended to attract more transit commuters and make it a pleasurable experience. How can we entertain them at the bus stop?
Thursday, April 5, 2007
Tuesday, April 3, 2007
benchmarks
here are my benchmarks
www.ellaestigoy.com
www.samdallyn.co.uk
www.pompomdesign.com
www.undoboy.com
this is something that I think does not really work because it is too heavily text based.
www.bydefault.org
www.ellaestigoy.com
www.samdallyn.co.uk
www.pompomdesign.com
www.undoboy.com
this is something that I think does not really work because it is too heavily text based.
www.bydefault.org
Monday, April 2, 2007
300: The PG Version
Who's seen 300? Hell, even if you've only seen the trailers, this is still hilarious.
Sunday, April 1, 2007
Internet through your washroom
Google has done it once again... amazing invention.
http://www.google.com/tisp/
Read the whole page. Cheers!
http://www.google.com/tisp/
Read the whole page. Cheers!
Thursday, March 29, 2007
Benchmarks
I am doing a buying service x shop website for my term project.
Here are my benchmarks.
Site Layout
http://daniel.blackpixel.ca/
http://daniel.blackpixel.ca/celebration/
Drop Down Menu
http://www.think-silly.com/
(click blog)
Picture Displaying
http://blog.honeyee.com/hf/
(click one of the photo)
Site Design
http://moveoutmoveup.com/
http://www.wonder-wall.com/
http://www.groovisions.com/grv/index.html
(click works)
Competitor
http://www.bid-service.jp/
http://www.head-porter.org/
Here are my benchmarks.
Site Layout
http://daniel.blackpixel.ca/
http://daniel.blackpixel.ca/celebration/
Drop Down Menu
http://www.think-silly.com/
(click blog)
Picture Displaying
http://blog.honeyee.com/hf/
(click one of the photo)
Site Design
http://moveoutmoveup.com/
http://www.wonder-wall.com/
http://www.groovisions.com/grv/index.html
(click works)
Competitor
http://www.bid-service.jp/
http://www.head-porter.org/
Wednesday, March 28, 2007
Benchmarks...again.
Hmmm...
So it would seem that Blogger doesn't like me and my post with my benchmarks has not been posted.
Here's the short version of it:
Content:
http://www.egln.net
http://www.tsncentral.com
TV Sites:
http://www.chumlimited.com
http://www.showcase.ca
Gaming groups
http://www.caleague.com
http://www.teamwarfare.com
So there...
So it would seem that Blogger doesn't like me and my post with my benchmarks has not been posted.
Here's the short version of it:
Content:
http://www.egln.net
http://www.tsncentral.com
TV Sites:
http://www.chumlimited.com
http://www.showcase.ca
Gaming groups
http://www.caleague.com
http://www.teamwarfare.com
So there...
Wednesday, March 21, 2007
Trans Benchmark
For my term project - interactive screen for bus stops... benchmarks...
1. Front Row
2. Media Centre 2005
3. ATM Machines - I tried for a demo online, but i guess for security reasons they dont. First I thot of filming me withdrawing cash but at a second thought that might not sound a good idea - security reasons.
4. Blackberry
5. Pros n Cons of touchscreen
6. Guide
1. Front Row
2. Media Centre 2005
3. ATM Machines - I tried for a demo online, but i guess for security reasons they dont. First I thot of filming me withdrawing cash but at a second thought that might not sound a good idea - security reasons.
4. Blackberry
5. Pros n Cons of touchscreen
6. Guide
Benchmark
Yar har!
Hmmmm... benchmarks...
How about Penny Arcade and MacHall as examples of decently put together web-comics. Kiwis By Beat, Giant in the Playground, Thrilled and Dayfree Press as examples of sites that combine multiple titles. Also, Neostream for the just plain coolness.
Oh, I guess my current site should also be a benchmark, seeing as my job's really not done unless I get a better result this time.
PS. Looking For Group is another well-put-together comic, and their front page setup is rather interesting. Also, Leo Burnett is another website for the "cool" pile.
PPS.-Leo
Hmmmm... benchmarks...
How about Penny Arcade and MacHall as examples of decently put together web-comics. Kiwis By Beat, Giant in the Playground, Thrilled and Dayfree Press as examples of sites that combine multiple titles. Also, Neostream for the just plain coolness.
Oh, I guess my current site should also be a benchmark, seeing as my job's really not done unless I get a better result this time.
PS. Looking For Group is another well-put-together comic, and their front page setup is rather interesting. Also, Leo Burnett is another website for the "cool" pile.
PPS.-Leo
Monday, March 19, 2007
benchmarks: a catalyst of desire
the fact is i could go for a very long time listing
benchmarks that i believe are pretty strong. In
some cases it is not the site itself, it is what is
inside the site that must be considered. What
do you see that holds value.
you may have seen some of these benchmarks
already, however there are quite a few are you
may have not seen which are prety ingenious.
enjoy.
ciao.benj.yammy.
design, flash, animation
www.raku-gaki.com ( site has changed )
www.burodestruct.net/bureaudestruct/typotown/index.html
www.tokyoplastic.com
www.ecotonoha.com/index_en.html (special)
www.nokia.com.pl/modnanokia/index_eng.html?id=
xml.kanshin.jp:8080/index.php?ID=278004&MODE=normal (special)
clients.onyro.com/tuneglue/
www.123klan.com
algorythms
www.densitydesign.org/wp-content/Eno.pd
www.win.tue.nl/~dholten/papers/bundles_infovis.pdf
www.caida.org/tools/visualization/plankton/
www.caida.org/analysis/topology/as_core_network/
moat.nlanr.net/ASx/
toxi.co.uk/p5/base26/
flickr.com/photos/toby_maloy/102413554/in/pool-diagrams/
www.enc.hu/perl/enc/ujvenc.pl?id=468
acg.media.mit.edu/people/fry/revisionist/
www.f-secure.com/weblog/archives/archive-092005.html#00000662
www.metaportaldermedienpolemik.net/wiki/Blog/2006-04-18/RhNav3D
/www.texone.org/tree/tree.php?id=applet
benchmarks that i believe are pretty strong. In
some cases it is not the site itself, it is what is
inside the site that must be considered. What
do you see that holds value.
you may have seen some of these benchmarks
already, however there are quite a few are you
may have not seen which are prety ingenious.
enjoy.
ciao.benj.yammy.
design, flash, animation
www.raku-gaki.com ( site has changed )
www.burodestruct.net/bureaudestruct/typotown/index.html
www.tokyoplastic.com
www.ecotonoha.com/index_en.html (special)
www.nokia.com.pl/modnanokia/index_eng.html?id=
xml.kanshin.jp:8080/index.php?ID=278004&MODE=normal (special)
clients.onyro.com/tuneglue/
www.123klan.com
algorythms
www.densitydesign.org/wp-content/Eno.pd
www.win.tue.nl/~dholten/papers/bundles_infovis.pdf
www.caida.org/tools/visualization/plankton/
www.caida.org/analysis/topology/as_core_network/
moat.nlanr.net/ASx/
toxi.co.uk/p5/base26/
flickr.com/photos/toby_maloy/102413554/in/pool-diagrams/
www.enc.hu/perl/enc/ujvenc.pl?id=468
acg.media.mit.edu/people/fry/revisionist/
www.f-secure.com/weblog/archives/archive-092005.html#00000662
www.metaportaldermedienpolemik.net/wiki/Blog/2006-04-18/RhNav3D
/www.texone.org/tree/tree.php?id=applet
Saturday, March 17, 2007
Benchmarks
Hello everyone. I am combining this project with my thesis project which is the branding of a vegetarian restaurant called The Purple Orange. Here are my benchmarks:
www.experimentaljetset.com
www.a2swhk.co.uk/
www.intro-uk.com
www.whynotassociates.com/
www.non-format.com/
www.calarts.edu/
www.hamblywoolley.com
www.crarchitexture.com
www.urbanstrategies.com/
www.experimentaljetset.com
www.a2swhk.co.uk/
www.intro-uk.com
www.whynotassociates.com/
www.non-format.com/
www.calarts.edu/
www.hamblywoolley.com
www.crarchitexture.com
www.urbanstrategies.com/
Thursday, March 15, 2007
Saturday, March 10, 2007
Zune commercial vs iPod
This should be a good comparison.
Microsoft Zune commercial and iPod commercial.
What do you guys think about the zune identity... i think its awesome. As in we get to even bitch more against MS.
And this is worth a watch as well.
Microsoft Zune commercial and iPod commercial.
What do you guys think about the zune identity... i think its awesome. As in we get to even bitch more against MS.
And this is worth a watch as well.
Friday, March 9, 2007
Craig Ferguson takes twice on Microsoft
oh boy oh boy... poor Bill Gates. Should we feel bad for him. hahaha! Seems like the world is after him. Craig Ferguson takes on Bill two times.
First against Microsoft's Zune MP3 Player
"Microsoft, Wake up and smell defeat"
Second, against Microsoft's planned Zune Phone.
"iPhone spanks Microsoft"
And Letterman too takes on Bill with his Tribute.
(this is old but still one of the best).
First against Microsoft's Zune MP3 Player
"Microsoft, Wake up and smell defeat"
Second, against Microsoft's planned Zune Phone.
"iPhone spanks Microsoft"
And Letterman too takes on Bill with his Tribute.
(this is old but still one of the best).
Cute... to the EXTREME!
I wonder, perhaps, if you've seen this? It's another little thing for the PS3. It looks pretty impressive, though let's be clear about this, not quite "$700+game" impressive.
-Leo
-Leo
Thursday, March 8, 2007
What do you mean it's a period?
Howdy...
Here's me postcard...
There's an issue with the narration on this. I've tried to figure it out but it doesn't like me. I can provide a transcript (as I have on the CD I've handing in) if required.
Anyway, cheers.
Scott
Here's me postcard...
There's an issue with the narration on this. I've tried to figure it out but it doesn't like me. I can provide a transcript (as I have on the CD I've handing in) if required.
Anyway, cheers.
Scott
nothing to wear
my video, 60 questionable outfits in 1 minute.
http://www.student.ocad.on.ca/~jburford/nothing/index.html
http://www.student.ocad.on.ca/~jburford/nothing/index.html
facebooked
And finally its done, my 1min movie is about facebook and i call it 'facebooked'... and its online now
http://www.student.ocad.ca/~mmohad/facebooked/
mazhar
http://www.student.ocad.ca/~mmohad/facebooked/
mazhar
Labels:
communication,
facebook,
facebooked,
message
Wednesday, March 7, 2007
PlayStation 3 Home
Watch this video.
Click link to see original size version.
What do you guys think?
A combination of the Nintendo Miis, 2nd Life, The Sims..~
Sunday, March 4, 2007
Hahaha!
I'm sure this is old news by now, but I just saw the first Mac vs. PC ad that both makes Macs look good, AND is firmly anchored in reality. Weird, I know, but check it out.
Leo
Leo
Friday, March 2, 2007
Gentlemen ... BEHOLD!
I've got a preliminary version of my Postcard done and uploaded to my own server space. For next week, I need to make some minor tweaks and put it up on the OCAD server.
Here's the link to the current edition.
Enjoy.
-Leo
PS, the title of this post is not meant to be sexist. It is a reference to Aqua Teen Hunger Force, which features opening scenes with a mad scientist named Dr. Weird. Each such scene depicts him shouting "Gentlemen ... BEHOLD!" before revealing his latest invention or evil plan.
Here's the link to the current edition.
Enjoy.
-Leo
PS, the title of this post is not meant to be sexist. It is a reference to Aqua Teen Hunger Force, which features opening scenes with a mad scientist named Dr. Weird. Each such scene depicts him shouting "Gentlemen ... BEHOLD!" before revealing his latest invention or evil plan.
New Multi Touch Technology
I am sure many of you saw the clip of multi touch computer demonstrated by Jeff Han before, and this is a new video. Simply amazing.
click the post title to view video
click the post title to view video
Thursday, March 1, 2007
Friday, February 23, 2007
LOLITA
This design focuses on using sms messaging to this chadelier to create a message. By using the sms different messages can be sent from anyone's mobile phone to chandelier to allow people to suggestively leave their mark on the space in a extremely elegant way. This design was done for Ron Arad who designed the concept with Moritz Waldemeyer for Swarovski.
If you haven't heard of Moritz Waldemayer then it might be about time. He has done many different things for many different designers. His interaction design although for the more superficial realm of design are still rather beautiful. He can't help but you think differently about what interaction design really can be.
Thursday, February 22, 2007
Ditch Your Computer
Could you stand to be without your computer, just for one day? Experimenters Denis Bystrov and Michael Taylor want to know. The 24-hour period in question is March 24, which happens to fall on a Saturday. Maybe we'll try it.
Be a part of one of the biggest global experiments ever to take place on the internet. The idea behind the experiment is to find out how many people can go without a computer for one whole day, and what will happen if we all participate!
Well...I don't think I can shut my computer down :P
Friday, February 16, 2007
PHILIPS Research Projects
So if you haven't seen or your don't know about Philips research into new behavioural forms of interaction design then maybe this is something you should really consider looking at. I will simply give you the link here because they have many different types of projects that are worth looking into. Philips also does manage to contribute to OCAD & the BEAL Centre by giving students opportunities to create research projects tied into subjects they might consider worth while. Take a look, you won't be disappointed at all.
ciao.
More Hilarious Animations
Ok, it's really just the one. Gates vs. Jobs. Not that the lightsaber iPhone hasn't been done before. It's still funny though.
Wednesday, February 14, 2007
Animation Vs Animator
This is awesome. Animator against animation.
Part I
http://www.atomfilms.com/film/animator_vs_animation.jsp
Part II
http://flash.abunawaf.com/2006/12/animation2.html
Part I
http://www.atomfilms.com/film/animator_vs_animation.jsp
Part II
http://flash.abunawaf.com/2006/12/animation2.html
Vista on Os X
Well, well, well....it was really only a matter of time before this would happen...and a bunch of mac geeks pulled it off...i wonder how long before there is an official hack for this...hey maybe microsoft will get the hint that they should make a new version available for mac...a little new virtual pc vista maybe...?
Alternate Control Schemes Blossom!
I figured it was only a matter of time before someone managed something like this.
Basically, you can now use the Wii Remote as a mouse in OS X. The amount of cool things I could imagine with this is staggering. Near the top of the list (in my mind at least) is acquiring a digital projector, then using a combination of the Wiimote and Photoshop to practice with a simulated spray-can.
Hell, a projector screen would be cool enough on its own, really. OS X can already work almost exclusively via mouse interaction, so with this little technological leap, it's possible to work on the computer without being anchored to the keyboard.
Sweet!
Basically, you can now use the Wii Remote as a mouse in OS X. The amount of cool things I could imagine with this is staggering. Near the top of the list (in my mind at least) is acquiring a digital projector, then using a combination of the Wiimote and Photoshop to practice with a simulated spray-can.
Hell, a projector screen would be cool enough on its own, really. OS X can already work almost exclusively via mouse interaction, so with this little technological leap, it's possible to work on the computer without being anchored to the keyboard.
Sweet!
Tuesday, February 13, 2007
Monday, February 12, 2007
Dishes on demand?
Ok, i know what your'e thinking... but you gotta see this!
I know it doesn't really have to do with interactive communications... but its still a very inovative way of living!
I know it doesn't really have to do with interactive communications... but its still a very inovative way of living!
Thursday, February 8, 2007
Car parking
An interactive game from Peugeot UK. Lets see how good driver are you for parking. Click here to play
Field Trip Week 6 to Interaccess
Spiffyness in the interface
Hey folks.
Thought I would share with you (and hopefully start getting some others to post their own) favorite websites in terms of the interfaces...So yeah, check these puppies out.
My Pet Skeleton
Phong
Neostream Interactive
Mindflood
Whoswe Studios (In the bottom right corner of the Whoswe website is their v1.0 which is what I wanted to share)
Yeah....so people! Post your fav website interfaces!
Thought I would share with you (and hopefully start getting some others to post their own) favorite websites in terms of the interfaces...So yeah, check these puppies out.
My Pet Skeleton
Phong
Neostream Interactive
Mindflood
Whoswe Studios (In the bottom right corner of the Whoswe website is their v1.0 which is what I wanted to share)
Yeah....so people! Post your fav website interfaces!
Web 2.0
Here's a great clip about web 2.0 from Michael Wesch
Assistant Professor of Cultural Anthropology
Kansas State University
Great stuffs,
Great info, directing of the clip, and even background music!
check it out!
Assistant Professor of Cultural Anthropology
Kansas State University
Great stuffs,
Great info, directing of the clip, and even background music!
check it out!
Mobile Nation Conference
Ontario College of Art & Design
& the Canadian Design Research Network host
Mobile Nation Conference
22nd - 25th March 2007
Toronto, Canada
The Ontario College of Art and Design, as a member institution of the Mobile Digital Commons Network (MDCN), and in concert with the Canadian Design Research Network (CDRN), will be hosting Mobile Nation: Creating Methodologies for Mobile Platforms, an international conference of experts on research, design and engineering for mobile experiences, from March 22 - 25, 2007 in Toronto, Canada. This conference will focus on the methods that different sectors and disciplines bring to the challenge of designing for mobile experiences.
Mobile Nation will provide an important means to engage designers, engineers and end-users across diverse sectors, such as cultural industries, architecture, educational content delivery, way-finding, and advertising in the exciting potential offered by mobile platforms, such as cellular telephones, MP3 devices, Personal Digital Assistants (PDAs), and mobile game systems. Mobile Nation will also explore and share the many challenges faced by researchers, designers, artists and engineers supporting design for these platforms, within an array of technological contexts. These include WiFi, sensor systems such as Radio Frequency ID, Global Positioning Satellite and Bluetooth; various networks such as Personal Area Networks); as well as responsive wearable and ambient contexts, such as intelligent garments and billboards. Multiplatform content design, within the context of a sensor and interactive technology workshop setting, will be a key element of the conference.
Mobile Nation promises to be a lively, informative and important international event, which will include keynote addresses, international speaker presentations, panels, teleconferences, workshops, participatory demonstrations, networking and social events. We are looking forward to the community’s participation and attendance at this event. Registration information, and the Conference Programme and website address will be provided soon.
The Mobile Nation conference will bring international context to mobile research and commercialisation, afford opportunities for high level exchange between national and international colleagues and industry, and highlight the work of leaders in the field of mobile scholarship, and development, providing a capstone event for the dissemination of current mobile research.
Confirmed speakers include; Matt Adams, Founder, Blast Theory (UK); Drew Hemment, Futursonic, Director of Future Everything, Research Fellow, University of Salford (UK); Heather Kelley, Games Designer, A2M (Canada); Raja Khanna, Co-Founder and Producer of the Year, Quick-Play Media (Canada); Parmesh Shahani, Head of Vision and Opportunities at MI Lab, Mahindra & Mahindra (India); Dr. Nigel Thrift, Pro-vice Chancellor (Research) University of Oxford (UK); Leena Saarinen, Co-Creator, Accidental Lovers (Finland); Dr Rob Shields, Chair, University of Alberta (Canada); Suzanne Stein, Insight and Foresight, NOKIA (UK); Dr. Nina Wakeford, Director, INCITE Incubator for Critical Enquiry into Technology and Ethnography (UK); Jan-Christoph Zoels, Senior Partner, Experientia, Senior Associate Professor, Interaction Design Institute IVREA (Italy); MDCN Researchers Dr. Barbara Crow (York University), President Sara Diamond, Dr. Paula Gardner, Professor Bruce Hinds, and Professor Martha Ladly (OCAD), Angus Leech (Banff New Media Institute), Professor Michael Longford (Concordia University), Dr. David McIntosh (OCAD), Dr. Kim Sawchuk (Concordia University), and Professor Geoffrey Shea (OCAD); and Interactivity and Sensor Workshop Leaders Tom Donaldson (MDCN Lead Engineer), and Professor Ron Wakkary (Simon Fraser University).
We invite you to join us at Mobile Nation.
For more information go to: www.mobilenation.ca
or contact: info@mobilenation.ca
Participating organizations include: Ontario College of Art & Design (OCAD), The Canadian Design Research Network (CDRN), the Mobile Digital Commons Network (MDCN), the Social Sciences and Humanities Research Council (SSHRC), and Canadian Heritage.
& the Canadian Design Research Network host
Mobile Nation Conference
22nd - 25th March 2007
Toronto, Canada
The Ontario College of Art and Design, as a member institution of the Mobile Digital Commons Network (MDCN), and in concert with the Canadian Design Research Network (CDRN), will be hosting Mobile Nation: Creating Methodologies for Mobile Platforms, an international conference of experts on research, design and engineering for mobile experiences, from March 22 - 25, 2007 in Toronto, Canada. This conference will focus on the methods that different sectors and disciplines bring to the challenge of designing for mobile experiences.
Mobile Nation will provide an important means to engage designers, engineers and end-users across diverse sectors, such as cultural industries, architecture, educational content delivery, way-finding, and advertising in the exciting potential offered by mobile platforms, such as cellular telephones, MP3 devices, Personal Digital Assistants (PDAs), and mobile game systems. Mobile Nation will also explore and share the many challenges faced by researchers, designers, artists and engineers supporting design for these platforms, within an array of technological contexts. These include WiFi, sensor systems such as Radio Frequency ID, Global Positioning Satellite and Bluetooth; various networks such as Personal Area Networks); as well as responsive wearable and ambient contexts, such as intelligent garments and billboards. Multiplatform content design, within the context of a sensor and interactive technology workshop setting, will be a key element of the conference.
Mobile Nation promises to be a lively, informative and important international event, which will include keynote addresses, international speaker presentations, panels, teleconferences, workshops, participatory demonstrations, networking and social events. We are looking forward to the community’s participation and attendance at this event. Registration information, and the Conference Programme and website address will be provided soon.
The Mobile Nation conference will bring international context to mobile research and commercialisation, afford opportunities for high level exchange between national and international colleagues and industry, and highlight the work of leaders in the field of mobile scholarship, and development, providing a capstone event for the dissemination of current mobile research.
Confirmed speakers include; Matt Adams, Founder, Blast Theory (UK); Drew Hemment, Futursonic, Director of Future Everything, Research Fellow, University of Salford (UK); Heather Kelley, Games Designer, A2M (Canada); Raja Khanna, Co-Founder and Producer of the Year, Quick-Play Media (Canada); Parmesh Shahani, Head of Vision and Opportunities at MI Lab, Mahindra & Mahindra (India); Dr. Nigel Thrift, Pro-vice Chancellor (Research) University of Oxford (UK); Leena Saarinen, Co-Creator, Accidental Lovers (Finland); Dr Rob Shields, Chair, University of Alberta (Canada); Suzanne Stein, Insight and Foresight, NOKIA (UK); Dr. Nina Wakeford, Director, INCITE Incubator for Critical Enquiry into Technology and Ethnography (UK); Jan-Christoph Zoels, Senior Partner, Experientia, Senior Associate Professor, Interaction Design Institute IVREA (Italy); MDCN Researchers Dr. Barbara Crow (York University), President Sara Diamond, Dr. Paula Gardner, Professor Bruce Hinds, and Professor Martha Ladly (OCAD), Angus Leech (Banff New Media Institute), Professor Michael Longford (Concordia University), Dr. David McIntosh (OCAD), Dr. Kim Sawchuk (Concordia University), and Professor Geoffrey Shea (OCAD); and Interactivity and Sensor Workshop Leaders Tom Donaldson (MDCN Lead Engineer), and Professor Ron Wakkary (Simon Fraser University).
We invite you to join us at Mobile Nation.
For more information go to: www.mobilenation.ca
or contact: info@mobilenation.ca
Participating organizations include: Ontario College of Art & Design (OCAD), The Canadian Design Research Network (CDRN), the Mobile Digital Commons Network (MDCN), the Social Sciences and Humanities Research Council (SSHRC), and Canadian Heritage.
Labels:
conference,
gps,
locative,
mobile,
technology
Tuesday, February 6, 2007
Mac Commercials
These are hilarious takes on the Mac vs. PC commercials. Give them a look;
New Mac Book
Games
Networking
Portability (featuring Linux)
Also, other cool ads.
That is all.
-Leo
New Mac Book
Games
Networking
Portability (featuring Linux)
Also, other cool ads.
That is all.
-Leo
Wednesday, January 31, 2007
Oh Dear Lord
I assume that since you each have a pulse, you're aware of this World of Warcraft thing that's been going around? I'm also rather sure that you know of Google Maps. Well, here's another way that virtual worlds are catching up to the real one. Google Azeroth. It's an online map utility like Google Maps, but it maps the online world of WoW.
Wow.
This may be a portent of the end times, but I'm not sure.
-Leo
Wow.
This may be a portent of the end times, but I'm not sure.
-Leo
Tuesday, January 30, 2007
Tangent
Ok, this is only vaguely related to interactive communication.
I figure, "commercial based on video game is good enough". It's related to the cross-platform sandbox game named Grand Theft Auto. It is a very good Coca-Cola ad.
Enjoy.
-Leo (I remembered this time)
I figure, "commercial based on video game is good enough". It's related to the cross-platform sandbox game named Grand Theft Auto. It is a very good Coca-Cola ad.
Enjoy.
-Leo (I remembered this time)
Thursday, January 25, 2007
Blogger is annoying the hell out of me. I have finally logged in though.
More news for nerds! (Not that nerds wouldn't know about all this stuff already).
We just got through a presentation of the interaction of an online mystery-type game. It looked very cool, and I loved the visual style of the particular game presented, but "Mystery/Adventure" is by no means an unpopulated genre.
I'm not sure if anyone remembers the old King's Quest series? They pretty much pioneered the idea in a graphical context (older games like them surely exist, but were mostly text based). More recent examples (though not current, we're talking 1995 here) include Full Throttle and Grim Fandango. The idea in this kind of game is that exploring the world is itself the game. You usually have some sort of goal to strive for, but the idea is always to see what you can find and do.
If you extend the definition a bit to include console-based Survival/Adventure games, then series like Silent Hill and the original Resident Evil are obvious fits.
Finally, there are a number of current, on-line variations of the exploration game (see Scott's post below for links)
EDIT: -Leo
More news for nerds! (Not that nerds wouldn't know about all this stuff already).
We just got through a presentation of the interaction of an online mystery-type game. It looked very cool, and I loved the visual style of the particular game presented, but "Mystery/Adventure" is by no means an unpopulated genre.
I'm not sure if anyone remembers the old King's Quest series? They pretty much pioneered the idea in a graphical context (older games like them surely exist, but were mostly text based). More recent examples (though not current, we're talking 1995 here) include Full Throttle and Grim Fandango. The idea in this kind of game is that exploring the world is itself the game. You usually have some sort of goal to strive for, but the idea is always to see what you can find and do.
If you extend the definition a bit to include console-based Survival/Adventure games, then series like Silent Hill and the original Resident Evil are obvious fits.
Finally, there are a number of current, on-line variations of the exploration game (see Scott's post below for links)
EDIT: -Leo
Those oh so snappy web puzzle games!
Hey there folks.
As was discussed today in class, there are some spiffy web games out there created for the sole purpose of destroying your free time and parts of your sanity...
Let's get at 'em!
Crimson Room
Viridian Room
White Chamber
Mystery of Time and Space
Eyemaze
There are a lot of other really fun puzzle games out there that are just bits of stand alone software...but Leo is posting those...
Cheers,
Scott
As was discussed today in class, there are some spiffy web games out there created for the sole purpose of destroying your free time and parts of your sanity...
Let's get at 'em!
Crimson Room
Viridian Room
White Chamber
Mystery of Time and Space
Eyemaze
There are a lot of other really fun puzzle games out there that are just bits of stand alone software...but Leo is posting those...
Cheers,
Scott
Tech Digest
Monday, January 22, 2007
Game Interactions Follow-Up
Hey guys, it's the resident game nerd again.
Who's heard of Elite Beat Agents? Or perhaps it's Japanese counterpart, Ouendan? Basically, it's a rhythm game for the Nintendo DS. The idea is that points pop up on screen, and the player needs to rhythmically click them in the right order in order to continue. Here's some screenshots. And a movie, if you feel like it.
Well, anyway, I found an application called "ClickBeat", which is basically the same thing, but free and for the PC. If you want to try it, now you can.
For those who don't know, the DS is another one of those systems that has been experimenting with alternative control schemes.
In this case it's the stylus present in some PDAs, but the DS also retains the traditional directional pad (D-Pad) and buttons.
Edit: -Leo
Who's heard of Elite Beat Agents? Or perhaps it's Japanese counterpart, Ouendan? Basically, it's a rhythm game for the Nintendo DS. The idea is that points pop up on screen, and the player needs to rhythmically click them in the right order in order to continue. Here's some screenshots. And a movie, if you feel like it.
Well, anyway, I found an application called "ClickBeat", which is basically the same thing, but free and for the PC. If you want to try it, now you can.
For those who don't know, the DS is another one of those systems that has been experimenting with alternative control schemes.
In this case it's the stylus present in some PDAs, but the DS also retains the traditional directional pad (D-Pad) and buttons.
Edit: -Leo
Sunday, January 21, 2007
Interactions (yay!)
Ok, so I'm in Safari this time, which means I can't use JScript tag buttons for some reason. I hope my code-fu is still strong.
Not sure if we were supposed to post stuff relating to last class, but I have decided to regardless. For starters, my interaction was Donkey Konga 2 in conjunction with the Bongo peripheral. It impressed me because it was a very large step away from abstract control schemes usually used in videogames. To my knowledge, only three games in North America ever have used the Bongo peripheral (Donkey Konga, Donkey Konga 2 and DK: Jungle Beat). The idea of direct control is being explored further as of late though; anyone who's been to Sega City has seen their skiing simulations, and Virtual On machines (there was also a virtual hang-glider there last I saw, though I can't find a pic of that). I'm sure you've all also heard of the Wii, which is bringing these immersive experiences into the home.
This departure from the traditional control methods has been a long time coming, and I for one am glad it's happening. Looks like living in interesting times isn't all bad.
(NOTE: The third pic there is of a Steel Battalion controller. It looks like an extended joystick. The reason I mention it is that it's a custom 21 button rig complete with pedals (not pictured) designed to work with a giant robot simulation game where the player takes on the role of the pilot. The control console seen in game is identical to the joystick array in the picture.)
Of the other presentations, I was most impressed by the LG mp3 player, and the "First Generation iPhone" (which I don't have a link for).
With the videogame theme clearly established, I think I should go out on this note.
Enjoy.
EDIT: Ok, so I'm an idiot. I thought Blogger used BoardScript, and not standard HTML. It's fixed now.
EDIT 2: Forgot about the sig, since I have an ambiguous handle. This has been Leo Zovic, nerding it up so you don't have to.
Not sure if we were supposed to post stuff relating to last class, but I have decided to regardless. For starters, my interaction was Donkey Konga 2 in conjunction with the Bongo peripheral. It impressed me because it was a very large step away from abstract control schemes usually used in videogames. To my knowledge, only three games in North America ever have used the Bongo peripheral (Donkey Konga, Donkey Konga 2 and DK: Jungle Beat). The idea of direct control is being explored further as of late though; anyone who's been to Sega City has seen their skiing simulations, and Virtual On machines (there was also a virtual hang-glider there last I saw, though I can't find a pic of that). I'm sure you've all also heard of the Wii, which is bringing these immersive experiences into the home.
This departure from the traditional control methods has been a long time coming, and I for one am glad it's happening. Looks like living in interesting times isn't all bad.
(NOTE: The third pic there is of a Steel Battalion controller. It looks like an extended joystick. The reason I mention it is that it's a custom 21 button rig complete with pedals (not pictured) designed to work with a giant robot simulation game where the player takes on the role of the pilot. The control console seen in game is identical to the joystick array in the picture.)
Of the other presentations, I was most impressed by the LG mp3 player, and the "First Generation iPhone" (which I don't have a link for).
With the videogame theme clearly established, I think I should go out on this note.
Enjoy.
EDIT: Ok, so I'm an idiot. I thought Blogger used BoardScript, and not standard HTML. It's fixed now.
EDIT 2: Forgot about the sig, since I have an ambiguous handle. This has been Leo Zovic, nerding it up so you don't have to.
Labels:
Controller,
Game,
History,
interaction,
Steel Battalion,
Wii
Wednesday, January 17, 2007
Could it be possible we have a star in our midst!
So it appears that our very own Martha Ladly has endured the lifestyle of
the supposed rock star theme from the 80's. Dating back to when new
age electronica was energizing itself out into the mainstream cultures
of our modern society.
It is my pleasure to introduce
to you all.....(M + M)MARTHA AND THE MUFFINS..!
a little google search leads us to the now
YouTubed video of Echo Beach where our
star performer professor can be seen
rocking it out on the sythensized keyboard.
Saturday, January 13, 2007
Huggies Commercial
My first post of the year. Lets begin with a commercial that will make us all smile.
http://video.google.ca/videoplay?docid=-1634080236991069042
http://video.google.ca/videoplay?docid=-1634080236991069042
Thursday, January 11, 2007
Class Snap~
Hi Class~
To celebrate the first post on the blog,
I've decided to post a snapshot of the class.
Click >HERE< to see class blog from last semester Greg's class.
This is Ed from Ad.
I've decided to post a snapshot of the class.
Click >HERE< to see class blog from last semester Greg's class.
This is Ed from Ad.
Parkour
Parkour (IPA: [paʁ.'kuʁ], often abbreviated PK) is a physical discipline of French origin in which the participant — called a traceur (/tʁa.'sœʁ/) — attempts to pass obstacles in the fastest and most direct manner possible, using skills such as jumping, vaulting and climbing, or the more specific parkour moves. The obstacles can be anything in the environment, so parkour is often practiced in urban areas because of many suitable public structures, such as buildings, rails, and walls.
ezio manzini • CONTEXT PLACED WELL-BEING & THE CONCEPT OF REGENERATIVE SOLUTIONS
iPhone & LG KE850: separated at birth?
Two sparsely-buttoned large, touchscreen phones: the Apple iPhone, and the LG KE850 (which already won the International Forum Design Product Design Award for 2007). Separated at birth, or possible lawsuit number two for Apple? You decide.
Possible Laysuits:
1.) Cisco owns the "iPhone" name.
2.) LG has already created a touch screen phone
3.) multi-touch "zooming" has already been invented by: http://www.ted.com/tedtalks/tedtalksplayer.cfm?key=j_han&flashEnabled=1&
Some Blog type thingimajigs
Howdy folks. Thought I'd introduce myself here.
I is Scott
Please enjoy the following blogs that I've been checking of late:
43 Folders
The Show with Ze Frank
Cheers,
Scott
Edit: Another one that's just good for really kick ass flash pieces:
Best Flash Animation
I is Scott
Please enjoy the following blogs that I've been checking of late:
43 Folders
The Show with Ze Frank
Cheers,
Scott
Edit: Another one that's just good for really kick ass flash pieces:
Best Flash Animation
Introduction
Hey there, my name's Leo Zovic, but I always post under the handle GDarius.
I'm a fourth year GD student who likes to draw and surf the web. I also play D&D, DDR, various other video games and am all-round a huge nerd. My own website of comics, sketches and paintings can be found over here.
Online media I consume includes (but is not limited to)
The Show with Ze Frank
Penny Arcade
PvP Online
Character Optimization Boards
Order of the Stick
I'm a fourth year GD student who likes to draw and surf the web. I also play D&D, DDR, various other video games and am all-round a huge nerd. My own website of comics, sketches and paintings can be found over here.
Online media I consume includes (but is not limited to)
The Show with Ze Frank
Penny Arcade
PvP Online
Character Optimization Boards
Order of the Stick
Wednesday, January 10, 2007
“What is Interaction Design” podcast by Dan Saffer
Here is a really useful podcast by Dan Saffer, author of the required text, Designing for Interaction. In print and in this audio from a public presentation, Saffer offers a clear and uncomplicated but inspiring overview of interaction design (or as it is sometimes abbreviated, “IxD”). For iPod or Quicktime playback, MP3 format, 36 mins. Highly recommended.
This link is also embedded in the post title: http://www.itconversations.com/shows/detail1558.html
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